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標題: 無雙牧卡組分享 [打印本頁]

作者: Hentaidragon    時間: 2017-10-17 11:27 AM     標題: 無雙牧卡組分享

本帖最後由 Hentaidragon 於 2017-11-6 05:22 PM 編輯

[color=rgba(0, 0, 0, 0.8)]Our Highlander Kazakus Priest deck list guide will teach you how to pilot this popular deck! Our guide features mulligan, play, and card replacement strategies!

Introduction

[color=rgba(0, 0, 0, 0.8)]The Knights of the Frozen Throne expansion has breathed new life into the Highlander Priest archetype also known as Razakus Priest. After Journey to Un’Goro ushered a new era of Standard and rotated reno jackson out of the format, incentives to play a highlander style of decks were few and far between, but KFT brings a plethora of tools that are a perfect fit for the archetype and have blasted the deck to the top of the meta. It utilizes the powerful kazakus and raza the chained to solidify its position as the best Priest deck out there and also the premium control deck of the format that can even go toe to toe with Jade Druid.

[color=rgba(0, 0, 0, 0.8)]Highlander Priest continues to shape the meta, some versions have found success swapping out Lyra the Sunshard for Gadgetzan Auctioneer which leads to cycling cards from your deck rather than random ones. It is still too early to know if it is the better version.


THE KAZAKUS SHELL

[color=rgba(0, 0, 0, 0.8)]So, why would we succumb to the incredibly restrictive deckbuilding conditions of Raza or Kazakus?

[color=rgba(0, 0, 0, 0.8)]Well, the short answer is that they are incredibly powerful cards worthy of warping the entire structure of the deck around them. kazakus is an all-star in every matchup, from aggro to combo, but Raza is incredibly powerful on his own right. The new expansion has introduced nine new Death Knight Heroes, each with a powerful battlecry effect and more importantly – very strong hero powers, some of which are sure to fill Ragnaros with envy. dk own hero power might be the most toned down of all (I, as many others, suspect that this is entirely due to raza sexistence) and it’s still very impressive. It’s also not hard to imagine having access to other class’ death knights and their hero powers, too, considering you are playing Priest, which is a class known for its tricks and copying cards from the opponent’s deck.

[color=rgba(0, 0, 0, 0.8)]The major benefit of playing a kazakus deck is the deckbuilding flexibility. The man himself is quite versatile, able to adapt and provide answer to every situation you could find yourself in, but that also shows in the deck as a whole. Singleton decks, in theory, suffer from the inconsistency of not having two copies of their most valuable cards. In practice however, that’s not entirely the case. The reason is that, like normally built decks, singleton lists run “packages” of cards that serve similar functions within the deck, be it either card draw, sustain, a midrange plan, flex spots or win conditions. Within these packages individual cards may change but the goal they strive to achieve will remain constant. Both types of decks are similar in that regard, but where normal ones use consistency and redundancy, singleton decks offer variety and adaptability (based of course on the available card pool), allowing you to switch up your strategy to best fit each individual game. This style deemphasizes a deck’s strength in archetype matchups such as control vs aggro, but at the same time reinforces the player’s ability to address each deck individually and exploit more granular differences. As the card pool in Standard grows (and it will continue to do so with the next expansion, yet unannounced) singleton-style decks tend to become more dominant as long as the heavy deckbuilding restriction is translated to the according power level payoff, such as Kazakus or Raza.

[color=rgba(0, 0, 0, 0.8)]Speaking of power level, that’s another important thing to stress. While yes, cards in singleton decks still go in packages that serve the same role and yes, they are somewhat interchangeable, we still need to account for the fact that, in practice, every card in a singleton deck is legendary and that has to be represented with the appropriate power level… which is also to an extent why singleton decks are so expensive – they use lots of legendary and epic cards, because often those are the most singlehandedly powerful ones. While synergies and redundancy are not excluded from the equation by definition, true consistency and specific card combos are usually hard to come by, though this deck offers so much card draw that this downside is virtually negated.

### 無雙牧
# Class: Priest
# Format: Standard
# Year of the Mammoth
#
# 1x (0) Circle of Healing
# 1x (1) Mind Vision
# 1x (1) Northshire Cleric
# 1x (1) Potion of Madness
# 1x (1) Power Word: Shield
# 1x (2) Doomsayer
# 1x (2) Loot Hoarder
# 1x (2) Radiant Elemental
# 1x (2) Shadow Visions
# 1x (2) Shadow Word: Pain
# 1x (2) Spirit Lash
# 1x (3) Acolyte of Pain
# 1x (3) Gluttonous Ooze
# 1x (3) Kabal Talonpriest
# 1x (3) Shadow Word: Death
# 1x (3) Stonehill Defender
# 1x (3) Tar Creeper
# 1x (3) Thoughtsteal
# 1x (4) Kazakus
# 1x (4) Priest of the Feast
# 1x (5) Holy Nova
# 1x (5) Kabal Songstealer
# 1x (5) Lyra the Sunshard
# 1x (5) Raza the Chained
# 1x (6) Dragonfire Potion
# 1x (6) Skulking Geist
# 1x (6) The Black Knight
# 1x (7) Prophet Velen
# 1x (8) Shadowreaper Anduin
# 1x (8) The Lich King
#
AAECAa0GHgkeigH7AeUEyQbLCNIK0wrXCvIM+Az7DJK0AoO7ArW7Ati7AvC7AuG/Auq/AtHBAtjBApvCAsrDAtPFAr7IAqDOAsLOAvDPApDTAgAA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone



作者: DEATH_NL    時間: 2017-10-29 12:16 AM

全都是英文阿...
而且你就PO個卡組而已~
又沒感想又不介紹~__~
我先不看卡就覺得只想到是死騎牧~
作者: ryan160803    時間: 2017-10-30 02:27 AM

這個是直接去抄牌嗎......
也沒分析優缺阿

作者: 7-moon    時間: 2017-10-30 10:01 AM

稍微看了一下,就是卡札牧的卡組

組起來非常貴,但是目前勝率相當高。
作者: vincent840829    時間: 2017-11-4 01:31 AM

不是聽說這個月牧師勝率才48%左右而已嗎
大家已經會因為機關槍太強而專門去祖康特的牌來爬分了不是嗎?
作者: Hentaidragon    時間: 2017-11-6 12:37 PM

DEATH_NL 發表於 2017-10-29 12:16 AM
全都是英文阿...
而且你就PO個卡組而已~
又沒感想又不介紹~__~

是無雙牧呢哈哈哈哈,非常强啊手牌留5星以下的卡,是一個托也就勝率越大的卡組,copy進和阿讓爐石就可以看華文版的了呢



作者: Hentaidragon    時間: 2017-11-6 12:40 PM

vincent840829 發表於 2017-11-4 01:31 AM
不是聽說這個月牧師勝率才48%左右而已嗎
大家已經會因為機關槍太強而專門去祖康特的牌來爬分了不是嗎? ...

是無雙牧呢哈哈哈哈,非常强啊手牌留5星以下的卡,你也不看看我是几時發的貼,

作者: Hentaidragon    時間: 2017-11-6 12:45 PM

7-moon 發表於 2017-10-30 10:01 AM
稍微看了一下,就是卡札牧的卡組

組起來非常貴,但是目前勝率相當高。

是無雙牧呢哈哈哈哈,非常强啊手牌留5星以下的卡,是一個托也就勝率越大的卡組。不過蠻貴的

作者: Hentaidragon    時間: 2017-11-6 01:28 PM

ryan160803 發表於 2017-10-30 02:27 AM
這個是直接去抄牌嗎......
也沒分析優缺阿

是無雙牧呢哈哈哈哈,非常强啊手牌留5星以下的卡,是一個托也就勝率越大的卡組,對不起嘛第一次發貼
作者: Hentaidragon    時間: 2017-11-6 02:08 PM

這邊特別說明,牌組參考用的,核心(Key卡)就是綑縛者拉札和『暗影死神』安杜因,餘下都可自行調整單卡適應環境,這就是拉札牧讓人喜愛的原因,故我不回應替代卡了,請自行發揮創意!

天梯常見牌組打法(亞服標準):

巫妖王『瑪法理恩』(德魯伊)

OP中的OP不解釋,主流就快攻德和翠玉德兩種,偶爾來幾隻大蛇德這樣
一律當快攻留牌,因為你遇到快攻留錯直接爆炸
法術留:痛和瘋狂藥水
手下留:各種2費以下or焦油or卡札克斯
快攻就想辦法逆轉,活到他沒資源就贏了,反之換你下去
比較需要想的是翠玉德,基本上抽到無雙專武(拉札+DK)前,一律濾牌為主,畢竟前中期都沒啥壓力。沒血壓時,綑縛者拉札和潛伏的魂屍在手請準時丟,它們越早下效益越高,6費爆掉盾跟瘋藥還可加速抽Key卡,基本沒副作用
關鍵是你要在控不住之前變身進入無雙,之後看你是控場有利還是搶血有利,決定你的打法,以求最快斬殺,因為拖久很危險(就算有魂屍,身為一個專業農夫10/10也是很常見的...)

魚人騎士『烏瑟』(聖騎士)

牌組美其名中速,手順起來T4可以把你打爆的那種
一樣抗快留牌
法術留:痛和瘋狂藥水
手下留:各種2費以下or焦油or軟泥or卡札克斯
重點就是活下去,手下能解就解因為會被++再++,壓力很大
扛住了請盡量抽用力抽,卡札藥水常選抽牌
無雙後,他還斬不掉你,控到天荒地老,直接崩潰
但還是壓力山大,不好打

斧頭幫(戰士和薩滿)

改個一兩張就算改版完成的牌組,反正就是必須攻擊那個有嘲諷的頭像
抗快留牌
法術留:痛和瘋狂藥水
手下留:各種2費以下or焦油or軟泥or卡札克斯
比聖騎士好打,因為前期生物質量不如聖騎
打戰士扛住了他就表演自爆,卡手換你自爆
反而薩滿你要抽快點,可怕的是那波分身+進化,你的DK卡變身可解大怪,早拿到早安心

常見的抗快Combo快記起來
1.火占+幸運幣+盾
2.奧奇奈+環
3.血法+鞭苔
4.血法+神聖星星
5.嘲諷or威脅性高的手下(萊拉)+末日預言者   (逼他解)
6.龍火藥水

強盜同行 (牧師)

留牌:Key卡大力的給他留下去,沒有就其他抽牌的東西+瘋狂藥水
不管他是大大牧還是拉札牧,通常T4才再認真做事,瘋藥管他巴奈斯拉甚麼鬼東西,直接偷來用自殺別讓他開血汗工廠無盡奴役
完全在比賽進度的對局,看誰先進無雙(拉札+DK)或是大大牧先進噁心模式(無盡奴役+6費55+崩潰的黑曜石雕像,身為資深強盜對4攻完全沒想法,除非你無雙了)
進度先到就贏了,反之爆炸

最重要的技巧:0費天生計後,請養成每次都壓好壓滿的習慣,變身前補一下,變身後點一下敵方,每下一張牌就點一次不要溢傷(舉個例:場上有一隻8/8敵人,你要點他臉,下費倫點怪再下一張卡點怪),無雙後不要浪費任何一次傷害對方的機會,就是玩好這副牌的重點

感謝閱讀,一起用滑鼠點爆對面臉吧!

PS.別再戴面具了,DK才是你安度因的真面目
作者: Hentaidragon    時間: 2017-11-6 02:12 PM

在講天梯各職業對戰之前先講一下卡札克斯。卡札克斯幾乎在所有對戰開場都可以留,遇到快攻找全體四傷、遇到中慢速牌組找抽牌。

關於藥水的費用:


關於藥水的效果:


接著就來談談拉札牧天梯上對戰的應對方式,這篇先講最常碰到的「天梯三本柱」盜賊、德魯伊、牧師,剩下的職業將於下期文章中進行解析。


親王賊 – 優(約60%勝率)
開場必留 – 瘋狂藥水、痛、死、DK、小生物


天梯上的賊大概有兩種類型,一種是標準型,有炸雞、凱恩:

標準型親王賊
標準型親王賊
Kranich和Tom夏季賽的親王賊則是標準型的變形,拿掉一些牌換成兇惡幼雛和館長,基本上概念一樣。

另外一種是有奪屍者的版本,用銀白指揮官、風暴看守者提供奪屍者的Buff。Ryzen和Teebs都有用這類型的牌組打到高位。

奪屍者型親王賊
奪屍者型親王賊
對抗親王賊第一個重要的觀念是要稍微有一點場面跟賊對抗。盜賊中期的生物都很難解,如果牧師前期沒有北郡、光輝元素跟盜賊前期小生物交換的話,很容易讓盜賊在中期利用冷血、鈷藍龍人建立出一個牧師很不好解的場面而輸掉。中後期也需要有場面逼盜賊出牌去解,場面不需要太多,像是6血的盛宴牧師或是五血的奧奇奈就很夠了,只要能逼賊花一點點資源去解,拖到一點點時間,牧師就更有機會撐到後期。

第二個重要的觀念是勝利條件並不是讓賊把牌打完,而是打死賊。我遇過很多次賊沒牌了,但是靠著每回合的一隻大怪還是把牧師收掉。要打死賊一定要有DK,DK的戰吼(尤其是對於戰馬)+天生技才能清光最後的場面,能把賊場面穩定的清光才能確保勝利。

第三個觀念是整場最關鍵的回合是第3到第5回合這三回合。這三回合如果處理得不好牧師會輸掉。賊的最強回合是第三和第五回合,第三回合有夏庫(他強在潛行一回合,下回合兩隻生物)、軍七、南海船長(拉派奇)甚至兇惡幼雛,第五回合有龍人、暗殺花,第四回合標準型是弱回(但是可以把他想成一張三費加冷血)、奪屍者型的是奪屍者,這三個回合如果能不讓賊把場面鋪起來,後面賊很容易後繼無力(戰馬回DK是完美解)。第三回合開始請多花時間去思考賊可能會做什麼,確保自己卡札藥水沒選錯(有時候5傷比全體4傷還好)、掃場交的順序正確(有時候龍火要直接硬幣出,因為後面再也沒有更好的龍火回合)等等。

這個對戰其實很複雜,舉例來說,如果看到賊開場留螢火,我通常會直接假設對面還有留冷血,因為我自己玩賊的時候只有有冷血的時候才會留螢火。賊不能打出的牌也很固定,除了高費的戰馬之外,剩下不容易打出的牌大概只有暗殺花以及暗閃、炸雞,如果仔細觀察手牌很容易判斷出不少東西。

最後,這個對戰如果打多了會發現牧師其實是優勢方,我自己的感覺是「只有親王」是小優、「親王+暗閃一次」都還有55開。一直用生物加解牌拖延盜賊時間,前面別吃到太多傷害(不然後面被炸雞暗閃12+傷剛好死),後面抽到DK(對,這張就是勝利條件)就可以穩穩贏下來。


翠玉德 – 劣(約40%勝率)
開場必留:能順著下的生物、拉札、DK

現在的翠玉德有差別的通常只有5~6張牌

翠玉德
翠玉德
以上圖來說,現在主流跟上面牌組會有差的通常只有螃蟹、TC130、麥迪文這三張,有些特別想抓牧師、任務法的還會換掉印記放老鼠。

這個對戰我想從德魯伊的角度來分析。德魯伊的勝利條件主要有三個:

(1)第一次終極瘟疫之前,直接鋪一排加玉蓮印記往牧師頭上打。
(2)靠麥迪文、坤恩取得大幅度的場面優勢。
(3)生出牧師解不掉的翠玉魔像、直接靠大魔像一回合打死牧師。

一般人最常忽略的是(1)。一般天梯上普遍認為先長到終極瘟疫之後再開始種打死牧師,這是錯的。也因為天梯上大部分都是這樣做,牧師才會有機會贏。

簡單來說,牧師贏德魯伊的方法是:下生物打殘德魯伊 → 用拉札+DK打掉最後的傷害

德魯伊在翠玉魔像長到4/4之前,牧師同費用的生物都會比德魯伊大隻。因此牧師要一直下生物壓德魯伊,即使是藥水的5/5惡魔都可以給到德魯伊壓力。德魯伊如果要解的話基本上要花掉整整一回合(揮擊+天生技),不解的話頭就要被多打很多下。通常這個階段德魯伊不至於被活活打死,要打死德魯伊大概要裸丟費倫,而且費倫活很多回合(類似以前冰火法打德魯伊的贏法,用大生物摸頭摸到死)。

德魯伊丟出終極瘟疫之後會進入第二階段。這階段德魯伊只要手牌沒有太差(雙瘟疫加玉蓮印記之類的)通常會把水晶打滿開始種,而牧師會進入生物快丟完而拉札/DK還沒接上的狀態,這個階段通常會用一兩個掃場加抽牌撐過去,而德魯伊的不確定因素(上面的(2))會剛好讓牧師解不乾淨。坤恩加上一排生物龍火會解不掉,等於是下回合一定會吃7傷害。這邊牧師的選擇很少,但是因為牧師血量還夠,通常可以撐過去。這階段剩下的手牌和血量會直接影響到第三階段。

第三階段就是最後的Rush階段。這個階段牧師的剩餘牌通常剩下10張以內,德魯伊的魔像大概長到6/6、7/7左右,牧師手上有DK,準備抓時間變身。這個階段誰讓出先手權誰就輸。舉例來說,最常見的,牧師變身之後清空場面,結果下回合德魯伊種出8/8+9/9魔像,牧師無解也無法擊殺德魯伊,下回合直接被打死。同理類推,如果德魯伊被牧師清掉一波場面並且先鋪了幾隻怪,如果德魯伊血量本來就剩下不多,接下來很容易就被牧師打穿。

總而言之,牧師要贏德魯伊,前面要壓到血量拖到節奏,最後清場要精準並且不讓出先手權,中期還不能被麥迪文和坤恩拖到太多節奏或是損失太多血量,要完整做到其實很難。遇到會玩的德魯伊,前期不急著長,反而著重於鋪一排玉蓮印記的,牧師會超級難打。

我自己說這個對戰大概40%是因為天梯上太多玩家都顧著長水晶,而忽略了場面的重要性,如果觀念正確的話我覺得勝率會更低。Amnesia在Dreamhack丹佛站轉播的時候也講得很清楚,這個對戰非常複雜,但是勝敗關鍵往往在於前幾回合能搶到的血量,對德魯伊和牧師都是如此。

另外稍微提一下老鼠。老鼠是拿來剋牧師的,牧師被拉出來的東西只有苦痛小賺(骰需是第二回合一定準時丟所以跟老鼠無關)、盛宴牧師/奧奇奈不虧之外,其他每張被拉出來的都虧到炸。先不說最傷的拉札和卡札,見習工程師、亮根草等戰吼生物拉出來就是虧兩張牌,偏偏這個對戰又很重視節奏,牧師很容易被拉一拉就沒資源輸掉。

大大德 – 大劣(<30%勝率)
最近大大德的標準版本就是Asmondi上美服#1的版本:

Asmondi的大大德
Asmondi的大大德
大大德最近在天梯上我覺得甚至比翠玉德還多。大大德可以穩吃拉札牧和翠玉德,缺點是對上Zoo術和親王賊比翠玉德更難打一點。

開場留牌:同翠玉德

打大大德的重點是卡札藥水找到變羊。大大德沒翠玉魔像,對上拉札牧就是一直長到出大怪,變羊藥水能搶到一回合的節奏非常非常重要,少一隻大怪就等於爭取到更多的活命時間讓自己抽到拉札+DK。

這個版本的大大德超級難打(是的,以前的大大德是牧師開大)的原因有兩個:

(1)牧師很多都拿掉縮小+懼的Combo,解不掉原始飛龍
(2)紅龍。我有很多次都是30血直接被紅龍噴臉+場上大怪秒殺,可是有時候就是解不掉大怪,完全防無可防。

這個對戰基本上要盡快抽到拉札+DK,並且清掉每一隻大怪才會贏。地化鱗片會幫大大德拖到很多時間,坤恩和麥迪文跟翠玉德一樣麻煩,牧師的解牌有限,各種條件都很嚴苛,牧師要贏真的很吃力。

最後,Chakki用一副很奇怪的德魯伊在最後一天打到美服第八名。他自己twitter也說了:只要有瑪法理恩、成長、終極瘟疫,剩下的什麼就交給對手去煩惱吧!

在 Twitter 上觀看圖片在 Twitter 上觀看圖片在 Twitter 上觀看圖片在 Twitter 上觀看圖片
Keaton Gill ✔ @Chakki_HS
✅Ramp
✅Malfurion
✅UI
✅Autofill
下午12:04 - 2017年10月31日
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拉札牧內戰 – 50%勝率(加基森版本勝率會高於萊拉版本)
拉札牧牌組與相關說明請參考我前一期的文章。

留牌:只留卡札、拉札、DK,其餘最多留亮根草。


這個對戰是所有對戰裡面動作最固定的,簡單來說就兩個:

(1)讓自己多抽牌,不讓對方抽牌:應該不用多作解釋了,就是盡量作出火占+苦痛+法術、火占+北郡+法術+環等Combo保證自己多抽一點,即使手牌差至少也要做到苦痛+靈魂鞭笞之類的才行。對面丟出抽牌生物就沉默、痛、瘋狂藥水掉,長期機率來看,抽得多的一邊也會贏得多。

(2)除了抽牌之外的生物基本上能丟就丟。以盛宴牧師為例,把他扣到最後當作補血手段其實意義不大(因為後面到底誰會先湊齊拉札+DK沒人知道),所以費倫之外的非抽牌生物通常能丟就丟。丟上去就是逼對面解牌,對面交解牌資源就會變少一點;雖然內戰生物很難直接打死對面,但盡量消耗對面資源還是必要的。

然後大家通常會用抽牌數去衡量兩邊優劣,這是錯的。現在普遍加入火占之後,贏的通常都是中間資源扣得夠準,抽一波大的,而不是前面一張一張在抽的。

另外開場有刻意去找拉札、DK的話,拿到的機會也會比開場留抽牌的大(抽牌可能會抽不到牌,見上方表格),這個也不是抽牌數能看出來的。但講了那麼多,因為大家都知道怎麼打,這個對戰基本上就是穩定的50%。
作者: Hentaidragon    時間: 2017-11-6 02:20 PM

冰封2.0改版後,我在實況上成功用卡札牧打上亞服#1。上面是我目前使用的卡札牧版本。隨著meta的變化,卡札牧的構築也一直在改變。在舊版本的卡札牧牌組中,有放入6/4/6潛伏的魂屍、5/5/5『拓荒先驅』伊莉絲,但現在的meta構築早已演進成不需要這兩張卡。

高費卡在節奏緊湊的對戰中較難施展。
高費卡在節奏緊湊的對戰中較難施展。
潛伏的魂屍基本上只有打種菜德看起來比較有用,但其實除非直接爆掉對手的手牌,否則對整場的勝負影響也甚小。如果對面種菜德長水晶順利,成功打出終極瘟疫,並且一直維持每回合鋪出一個場攻15左右的最適場面,牧師花6費打出4/6的手下只會完全失去節奏。更有可能的是,牧師對面對手一波又一波的鋪場,根本沒時間支付一整個回合打出這張高費卡。

至於『拓荒先驅』伊莉絲,原本因為能和暗影靈視combo,直接拿到卡包而被放進初版構築。但也因為太緩慢的原因被踢出了牌組,畢竟放一包卡包到牌堆中對場面並沒有幫助,甚至會影響到自己把58連動抽上手的時間。5費也太高費,導致在節奏緊湊的對戰中難以施展。

另外更舊的牌組中還有放入神聖新星、卡巴暗影牧師、黑謀會竊歌者。但這些卡也都因為太高費、緩慢,而且太不泛用,因此被優先踢出了卡札牧構築。

太高費、緩慢且太不泛用的卡牌,容易被優先踢出牌組中。
太高費、緩慢且太不泛用的卡牌,容易被優先踢出牌組中。
從上面幾段可以看出,這副套牌還是以低費牌為主較好,才能夠打出機關槍掃射連發的效果。如果想要自己改動構築,也應以剔除高費卡、放入低費牌為優先考量。

卡札牧:卡牌替換
這副牧師牌的總粉塵十分昂貴,但卡札、拉札、『暗影死神』安杜因這3張傳說,絕對必備,畢竟整副牌就是為他們量身打造。

如果不放費倫,就也不要放心靈震爆,畢竟放震爆全部的原因就是因為有費倫。Combo完成後,費倫+震爆能夠打出20滴血的爆發,如果再加上聖光懲擊,就是一套空場3張牌28點的爆發。這種爆發雖然會降低對快攻的勝率,畢竟面對快攻時抽到費倫/震爆十分卡手,但在打慢牌時(例如牧師內戰)十分強悍,因此大多數牧師仍會放這套combo。

費倫組合在牧師內戰中十分強大。
費倫組合在牧師內戰中十分強大。
如果想更針對快攻,可以放入焦油蠕行者。狂野火占師對付薩滿或zoo這類鋪場型快攻也是秀爆。

想增加對控制的勝率的話,可以拿掉葛拉卡爬行蟹、狂野火占師,放入群體驅魔、地精發明家,加速濾牌,增加抽到58combo的機率。更極端的,Pinpingho在比賽中直接放入加基森拍賣師,強化牧師內戰的勝率。

但畢竟現在因為派奇的強悍,海盜仍然肆虐。親王賊、親王術、親王聖(打到這邊突然覺得親王好op…)、進退薩、海盜戰、瘋狗德…等各種強勢快攻中都仍然有海盜的蹤跡。改版前很不重要的葛拉卡爬行蟹,反而是我現在認為必帶的抗快神卡。

另外,也有另一個很好的版本,就是將治療之環+奧奇奈靈魂牧師 換成 縮小藥水 + 暗言術:懼。這兩種版本我認為一樣好,能應對不同的場面。治療之環和沉默這種0費法術,額外帶有1張增加費倫4點爆發的效果。有機會直接打出空場OTK滿血對手的華麗組合拳。

卡札牧:起手留牌
【基本心法】

只留卡札、拉札、『暗影死神』安杜因和各種抽牌。

【幾個比較特別的留牌】

對上上述有海盜的快攻時,留下螃蟹。如果是戰士或盜賊,那麼就不能留死亡騎士了。而如果已經有低費牌,可以考慮留拉札。

正常的牌理中,不太可能起手就留下8費這麼高費的牌;但如果是牧師內戰這種慢牌對戰,起手留下拉札和DK英雄絕對是很好的留牌。

拉札與牧師死騎的連動十分強大。
拉札與牧師死騎的連動十分強大。
打獵人可以特別留瘋狂藥水(其他對戰不會留),拉走慈祥的外婆或被演化的低費手下,能直接贏下一顆星星。

當然,起手留牌是一個非常複雜的學問!並不能對照著「對抗某某職業就留以下幾張卡」的表格就決定留什麼牌。和先後手、起手其他牌都很有關係。多思考實際會發生的開局變化才能進步!

卡札牧:幾個困難對戰的對戰要點
【卡札牧 VS. 種菜德】

這肯定是十分劣勢的對戰,天梯公布的數據,牧師勝率大約4成。這個對戰的重點是,起手全力找抽牌跟4(卡札)、5(拉札)、8(死亡騎士)。如果T4丟出卡札,拿5費藥水,優先選「抽2張牌」。如果中後期丟出卡札,選10費藥水,優先選「全場變羊」。

這個對戰牧師的AOE炸場只有3次,也就是龍火藥水、變身死騎、以及卡札的全場變羊。暗影靈視拿到龍火藥水、縮小+懼也可能是額外的炸場機會。盡量扣住這幾次炸場,讓對手不敢將場面攻擊力增加到15以上。

因為如果種菜德確定牧師已經用掉了這幾次炸場,就能放心的不用扣牌,直接做出可能超過30場攻的毀天滅地最大場面。所以如果中後期拿10費藥水,就算沒選到變羊,也最好優先扣在手中,讓對手防範你的藥水。

要是判斷牧師解場耗盡,翠玉德就可以肆無忌憚地鋪場。
要是判斷牧師解場耗盡,翠玉德就可以肆無忌憚地鋪場。
【卡札牧 VS. 卡札牧】

這個對戰很有趣,先做出5+8combo機關槍開射的一方通常能拿下勝利,而可能全部的對戰重點都在此。雙方的解牌都很充足,不太可能中期用手下打爆對手,因此卡札牧內戰一個很有趣的特點就是「不出牌」。因為combo完成後,每張牌都能得到「戰吼:造成2點傷害」的神效果。

這個對戰另一個很大的重點是,瘋狂藥水要拉走對面的抽牌,讓對面少抽一張、自己多抽一張。所以打到中期、除非能馬上自己殺死血法師、掠寶囤積者、苦痛侍僧,不然就會扣在手上先不出,免得被對手拉走。

因此內戰時,各種低費手下,就算在手上費用足夠打出,還是會雙方都不願意出牌;常常見到互相空過回合,空場打群體驅魔...等等,「敵不動我不動」、「其實雙方很努力但看起來像打假牌」的有趣局面。

結語
作者: Hentaidragon    時間: 2017-11-6 02:22 PM

起手留換牌:苦痛侍僧、北郡教士、暗影靈視、骯髒的老鼠(對快攻)

各職對戰

戰士

對面的卡爾洛斯有極大可能是快攻,所以我們要找靈魂鞭笞、骯髒的老鼠來抗快。有時候也能留神聖新星和龍火藥水,只要是能清場的就OK!

薩滿

索爾通常是走進化路線的,他只能靠場面怪和一波大進化來獲勝,所以我們就循戰士模式來打就OK了,找AOE清場防他T5DK的進化。

盜賊

顯然最近的瓦麗拉都走凱雷希斯親王。我覺得這個對決大概是五五開。若對面T1-T2早早上手親王,那我們接下來就很麻煩了。我們最好是找真言術盾、苦痛侍僧這些濾牌卡找解牌,光輝元素的2/3體質也可以做為佔場的生物。

聖騎士

R5以上區間的烏瑟數量不多,如果有的話多半是魚人聖,所以我們就一樣找清場卡:靈魂鞭笞、龍火藥水、神聖新星就OK了。

獵人

雷克薩是我們最獵(X)劣(O)的對決,但這並不代表我們贏不了。獵人可以在T3前黏一隻怪在場,而且牧師看似根本不可能解掉他的鯊魚熊。我會選擇留瘋狂藥水來解掉1/1的巷弄小貓或海盜。在打獵人的時候記得要留強效治療藥水,因為我們都知道獵人就是 SMOrc 。

德魯伊

德魯伊在平衡改動後明顯少很多,但還是有一些翠玉德,最有效的抗德手段就是找地精發明家、見習工程師和苦痛侍僧這類濾牌卡來抽拉札+牧師DK的Combo來收掉他。

術士

現在的古爾丹若非Zoo術便是控制術,不過後者的可能性比較高。所以起手必留拉札+牧師DK,越早轉職,獲勝的機會就越大。

法師

現在法師就兩種:任務法、秘密法。雙方都想要把對方爆死,所以最好就是搶先收頭。我們要在她解完任務刷火球之前先集齊拉札+牧師DKCombo。另外我們也可以留骯髒的老鼠,要贏的話就是靠牠拉巫士的學徒和大法師安東尼達斯了,不過要先確定我們能解掉再放老鼠出來。

牧師

內戰就是比速度,看誰先湊齊拉札+牧師DK就贏了,所以必留這兩張卡,能T5拉札+T8牧師DK就勝券在握了。千萬不要想扣安杜因來等著解對面後續的大怪。有時候甚至殺掉5/5拉札換兩傷還比較好一點。

Q&A

Q:我把掙脫琥珀和黑謀會魔爪祭司換成了末日預言者和好奇的亮根草來換一點前期的佔場。我覺得這副牌的組成有點太重,但現在天梯一大堆快攻。我也不太知道五費的啃食心智有沒有比萊拉強。我對選用巫妖王也有點疑惑,改放伊莉絲可以給你至少額外六張卡來重置天生技,但巫妖王只會給一張。

A:我打快攻沒什麼問題,但我同意你的說法,啃食心智和掙脫琥珀只有在後期才比較有用,但這並不代表可以把他們換成抗快,因為這樣打控制會很難打。我們需要平衡這副牌的組成曲線,而這也就是為什麼會有71%勝率的原因。若你覺得不好打親王賊和獵人,那就試著精進一下留換牌的技巧。我這副牌沒放你前述所說的末日預言者和好奇的亮根草,但我打進化薩的勝率是九職中最高的。

Q:可以換掉血法嗎?

A:可以換成腐化的狂熱者,如果Meta很快的話可以改放末日預言者。

Q:怎麼沒有萊拉呢?你這副有14張法術耶!

A:我上傳說時的Meta偏控制,都是控制術、牧師、法師甚至還有戰士。我發現萊拉平均生三張,好運的話會有四張以上。但是我覺得啃食心智可以從對手牌堆中複製三張卡,所以代表我們有機會拿到紅龍、法師DK、翠玉塑像之類的東西,所以我覺得這張還不錯,但是還是可以放放看萊拉的。

Q:可以換掉巫妖王嗎?

A:巫妖王扛控抗快兩相宜,所以很難換,硬要換的話可以換成預言者費倫
作者: Hentaidragon    時間: 2017-11-6 02:47 PM

只要一直托,只要一直托,只要一直托,只要一直托,然后把dk留著,好卡都留著,大概第5回合就可以開始Raza the Chained,再拖一下,可以用嘲諷托,就可以機關槍一直色色色
作者: Hentaidragon    時間: 2017-11-6 05:07 PM

本帖最後由 Hentaidragon 於 2017-11-6 05:10 PM 編輯

is is very good to use kazarus priest ,it should play with patient,dont play it if you dont have any patient

作者: Hentaidragon    時間: 2017-11-6 05:11 PM

kazarus priest ,it should play with patient,dont play
it if you dont have any patient,tempo is very important, to having highwin rate,must have atleast all those legendary inside my decklist
作者: Hentaidragon    時間: 2017-11-6 05:33 PM

VS SLOW DECKS

If you are facing another control deck you would want to be mulliganing for your all of your value cards. The Discover effects offer strong card advantage and Kazakus can generate a 10 mana potion for a tremendous swing turn. Don’t be afraid to keep expensive and slow cards in your hand and you can hold onto cards you know you are going to need in order to win, such as Lyra, Velen and Anduin, but if possible try to find earlier plays.

Higher Priority (Keep every time)

Shadow Visions – Value is the name of the game in Control mirrors and you will look for every way to generate more of it. Use Visions to grab an extra Un'Goro Pack for the ultimate resource advantage.
Raza the Chained – The cheaper of your two combo pieces, a great stats per cost ratio and a much needed effect make this almost a no-brainer. Keeping will ensure you have one less piece to dig for and the discount on the hero power can be very good even on your basic Lesser Heal.
Kazakus – It is almost never wrong to keep Kazakus in the opening hand, especially against Control. Most of the potion combinations you can go for will provide you with an enormous advantage in the form of a huge tempo play or just raw value.
Lower Priority (Keep only if certain conditions are met)

Shadow Word: Death – Against control you know for a fact you will be needing that hard removal and you might as well keep it. It’s an investment in the mulligan stage that guarantees you will have it whenever you need it most, but it’s not a clear cut decision. Keep it if you know the key threats from the opponent’s deck and the different ways you can answer them, as well as if you think you can cash in on the tempo from the incredible cost efficiency of Death.
Shadowreaper Anduin – Control and midrange decks are known for playing big durdly minions and building powerful boards. Not only does the new Death Knight allow you to clear a board full of those, his hero power will provide an unending stream of cheap and efficient damage that can be used both as removal and as a Hunter hero power to start closing out the game. Try not to keep expensive cards if there are better options but don’t feel bad if you chose to keep this one around.
Curious Glimmerroot – You are going for value and this little guy brings it… if you know your opponent’s deck. More importantly, it can help you identify what their deck is as early as turn 3, while the body is not too terribly bad below the curve. Don’t keep if there are better options in your hand or you have a decent curve that you want to chain and try to prioritize drawing from your deck instead of the opponent’s.
作者: Hentaidragon    時間: 2017-11-6 06:20 PM

Highlander Priest Card Substitutions

Priest decks have always been on the more expensive side of things because the class is naturally steered toward a control playstyle, which usually revolves around the most expensive and powerful cards, which can be often found in Epic and Legendary slots. This problem is only exacerbated in a Highlander deck which treats all of it’s cards as Legendary… and they often times are. This particular variation is built around a burst combo, so the following cards that make it up are irreplaceable:

Shadowreaper Anduin – This is the most important part of the combo and the way to deal damage with it.
Raza the Chained – Without discounting the hero power to 0 you’re not really doing anything, so that’s really important as well.
Prophet Velen – If you want to be doing high amounts of damage in one turn, this is the Draenei for the job.
Kazakus – While it’s entirely possible that this deck might still be played as a highlander build solely due to Raza’s interaction with Anduin, it would be silly not to take advantage of the other card that has the same requirement.
作者: Hentaidragon    時間: 2017-11-6 06:34 PM

Moving on, there are some cards that can be replaced – how much “oomph” you lose in the process will vary on a case by case basis:

Lyra the Sunshard – Although she is a great value generator for the deck and her effect can’t be mimicked successfully, there are other cards that can serve a somewhat similar purpose. Anything from Kabal Courier for the added value to cards like Eternal Servitude for a Velen on the cheap can be reasonable substitutions.
Curious Glimmerroot – Another value card that doesn’t serve a particularly key role in the deck. Once again Kabal Courier is a great option that costs four times as less and can be played in two more classes. If you don’t have Glimmerroot I would recommend not crafting it and straight up using Courier instead.
Dragonfire Potion – While nothing can directly replace the sheer power of Dragonfire, you can get away with using Holy Nova. It’s not nearly as effective against midrange boards and can’t be used in conjunction with either Thalnos or Spirit Lash to clear a Gul’Dan board flood, but it stacks up excellently against Aggro Druid’s Living Mana and Token Shaman’s totems.
作者: Hentaidragon    時間: 2017-11-6 10:58 PM

This deck is built around two core cards which only provide their special effects if you've not a single duplicate card in your deck list: Kazakus and Raza the Chained. Given that there are so many different ways of building out a necessarily long deck like this, there's no one true version of the deck that can be optimised for every area of the metagame.

What is common amongst all of these decks is the interpaly between Raza the Chained, Shadowreaper Anduin and Prophet Velen. Raza permanently reduces the cost of your hero power to zero, while Shadowreaper Anduin converts it into a source of damage that refereshes with each card played. That means you can fire it off, play a card, fire it off again and so on until you run out of Mana. With Prophet Velen on the board as well you have access to a huge amount of potential burst damage.

Although packing only one of each card in a deck such as this might lead you to be concerned about consistency, the fact is the Priest has so many different ways of achieving the same goal that it is a class uniquely positioned to exploit this type of otherwise restrictive deck. It's not easy to play, however, and you should expect to have to invest a great deal of time mastering the many intricacies involved.

You'll gain a better understanding of this deck simply by studying the combo section towards the bottom of this page, but we wanted to highlight some advice for handling specific match-ups:
作者: Hentaidragon    時間: 2017-11-6 10:59 PM

Curious Glimmerroot provides the opportunity to take one of your opponent’s cards if you can guess it correctly from three potential options. To find success with here you’ll need a wider awareness of the meta to know which cards are most likely to be in their deck. That said, it’s usually quite an obvious choice, and you can even take a gamble with an obscure card that would be more helpful to you in the off-chance they have included it!
Once you’ve got Raza the Chained and Shadowreaper Anduin into play, consider how best to chain together minions and spells to continuously reset your hero power. If you queue up cards correctly, it can offer a huge amount of burst damage to clear your opponent’s board or even work as a way to finish the game. Have Lyra the Sunshard in play at the same time and you’ll never run out of resources!
With the volume of board clears available to you in the deck, don’t be afraid to let your opponent over-commit and extend on the board so you can punish them. Dragonfire Potion is an obvious response here, but also think about how you can combine Pint-Size Potion and Shadow Word: Horror for another board clear.
Prophet Velen doubles the effect of all damage and healing spells you use, in addition to your hero power. This works incredibly well when you want to finish off the game with Holy Smite or Shadowreaper Anduin’s hero power. It also synergises brilliantly with Greater Healing Potion to get you right back into even the most disastrous games.
作者: Hentaidragon    時間: 2017-11-6 11:02 PM

Changes :

Elise the Trailblazer : Can be changed for The Black Knight or Harrison Jones. Another choice would possibly be Lyra the Sunshard. All 3 cards do similar things in the sense that they cause a nice swing and can cause you to turn the game if played in the right position.



The Lich King : Can be replaced with Ysera or Medivh, the Guardian. However, I would recommend crafting The Lich King if you don't have him.



Cairne Bloodhoof : Can be replaced with The Black Knight, or even Bone Drake. Cairne is mostly used for getting a nice big creature that takes multiple cards to remove, but also giving a beautiful N'zoth target. Bone Drake is mostly for those who don't wish to craft Cairne for a single deck, which is completely understandable.



N'Zoth, the Corruptor : Can be replaced with a big threat such as Ysera or Prophet Velen. However, N'zoth is one of the reasons this deck works. If you don't have him, I recommend looking at the Highlander Priest listed on Tempo Storm.



One possible change that I might experiment with, is replacing Bloodmage Thalnos & Spirit Lash for Auchenai Soulpriest & Circle of Healing. I believe that this change would be good vs tempo decks, or slower aggro decks such as hunter.

作者: Hentaidragon    時間: 2017-11-6 11:02 PM

Match ups : (WIP)

- Druid :

Jade : Jade is possibly the easiest matchup for this deck. Mulligan for early cards like Northshire Cleric and Stonehill Defender. Keeping Raza the Chained is also a good idea if you can. Getting his active off asap is very helpful. Skulking Geist is your bread and butter in this matchup. Get it out as soon as possible to ensure he can't cycle jades. Save your clears for when you need them. Don't use a Shadow Word: Death on a 5/5, if you know he can make a 6/6 and a 7/7 next turn. Save Shadowreaper Anduin for when you can get a big clear and swing the game. Kazakus is going to almost always be used for a 10 cost, and look for polymorph and deal 6 damage. This is your backup board clear.

Aggro : Aggro is one of the more difficult matchups, but if you can handle the early game flood, you should win by 7/8 turns. Mulligan for early removal such as Spirit Lash, Shadow Word: Horror, Potion of Madness, Shadow Word: Pain, and possibly Dragonfire Potion if you feel like it fits with your curve. Kazakus is also a fine keep if you can get him out on 4 and look for a 5 cost potion. 4 damage to all is almost always a board clear vs aggro. Use your AOE conservative if you can. If you can take one more rotation of damage to ensure that you can kill more minions, do it. You're playing a control game, not an HP game. If he doesn't have any flood, you win.
作者: Hentaidragon    時間: 2017-11-7 10:47 AM

果然還是得很慢慢的玩此卡組,抽到dk或5星傳奇直接下,不要等
作者: ryo1216    時間: 2017-11-8 10:12 PM

看英文好累XD
無雙牧最近主流
看到真的很煩
作者: Hentaidragon    時間: 2017-11-9 11:18 PM

ryo1216 發表於 2017-11-8 10:12 PM
看英文好累XD
無雙牧最近主流
看到真的很煩

哈哈哈哈哈哈哈哈哈哈哈哈要不要來切磋
作者: as23030847    時間: 2018-1-1 08:08 PM

我覺得有combe的那套比較好贏ㄟ




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